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Cloth of Daeron #1
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Miscellaneous |
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Cloth of Daeron #2
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Miscellaneous |
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Cloth of Daeron #3
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Miscellaneous |
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Cloth of Daeron #4
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Miscellaneous |
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Cloth of Daeron #5
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Miscellaneous |
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Cloth of Daeron #6
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Miscellaneous |
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Cloth of Númenor #1
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Miscellaneous |
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Cloth of Númenor #2
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Miscellaneous |
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Cloth of Númenor #3
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Miscellaneous |
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Cloth of Númenor #4
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Miscellaneous |
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Cloth of Númenor #5
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Miscellaneous |
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Cloth of Númenor #6
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Miscellaneous |
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Cloth of Númenor #7
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Miscellaneous |
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Cloth of Númenor #8
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Miscellaneous |
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Cloud Belt
Properties
Enhancement Bonus: Intelligence +2
Bonus Spell Slot: Wizard Level 4, 5, 6
Damage Reduction: +6 Soak 5 Damage
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Belt |
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Collar of Might
Properties
Enhancement Bonus: Constitution +3
Armor Bonus: +2
Cast Spell: Neutralize Poison (5) 2 Uses/Day
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Amulet |
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Collar of Renewal
Properties
Cast Spell: Greater Restoration (13) 1 Use/Day
Regeneration: +3
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Amulet |
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Collar of Vallir
Properties
Cast Spell: Greater Spell Mantle (17) 2 Uses/Day
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Amulet |
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Collohwesta (Q. "Cloak of Breezes")
Properties
Enhancement Bonus: Dexterity +2
Cast Spell: Gust of Wind (10) 2 Uses/Day
Light Blue Dim (5m)
Skill Bonus: Hide +5
Skill Bonus: Move Silently +5
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Cloak |
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Collothalion (S. "Cloak of Shields")
Properties
Enhancement Bonus: Wisdom +4
Armor Bonus: +3
Cast Spell: Divine Shield (5) 4 Uses/Day
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Cloak |
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Container of Power (Air)
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Miscellaneous |
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Container of Power (Earth)
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Miscellaneous |
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Container of Power (Fire)
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Miscellaneous |
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Container of Power (Water)
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Miscellaneous |
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Cormallor (S. lit. "Encircling Gold")
Properties
Enhancement Bonus: Charisma +2
Enhancement Bonus: Intelligence +2
Enhancement Bonus: Wisdom +2
Armor Bonus: +3
Damage Reduction: +4 Soak 5 Damage
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Amulet |
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Craig-olf-TI
Properties
Damage Bonus: Magical 1d8 Damage
Enhancement Bonus: +3
Keen
Massive Criticals: 1d6 Damage
Base stats
Damage: 1d6
Crit: 20/x2
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Kama |
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Cranor ("Tree-gold")
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Miscellaneous |
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Crossbow of the Dwarves
Properties
Enhancement Bonus: Dexterity +2
Attack Bonus: +3
Cast Spell: Haste (10) 2 Uses/Day
Massive Criticals: 1d10 Damage
Base stats
Damage: 1d10
Crit: 20/x2
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Heavy Crossbow |
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Crown of Armoq-Al-Wanu
Properties
Bonus Spell Slot: Bard Level 4
Bonus Spell Slot: Paladin Level 2
Bonus Spell Slot: Ranger Level 4
Immunity: Mind-Affecting Spells
Spell Resistance: 16
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Helmet |
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Crucibles of Changes
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Miscellaneous |
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Crystal of Remembrances (S. "Mirrin")
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Miscellaneous |
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Cu-I-Thang ("Bow of Oppression")
Properties
Attack Bonus: +3
Massive Criticals: 1d10 Damage
Mighty +3
Regeneration: +2
Base stats
Damage: 1d8
Crit: 20/x3
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Longbow |
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Cu-Saggha-Brath ("The Turtle Helm")
Properties
Damage Resistance: Bludgeoning Resist 15 / -
Damage Resistance: Sonic Resist 10 / -
Immunity: Disease
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Helmet |
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Cubragol (S. "Sudden Bow")
Properties
Attack Bonus: +3
Extra Ranged Damage: Bludgeoning
Extra Ranged Damage: Slashing
Mighty +3
Unlimited Ammo: Arrow Ammo: +1d6 Cold
Base stats
Damage: 1d6
Crit: 20/x3
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Shortbow |
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Cuen's Rapier ("Life Giver")
Properties
Damage Bonus: Positive Energy 1d8 Damage
Enhancement Bonus: +3
Vampiric Regeneration: +3
Proximity glow
Base stats
Damage: 1d6
Crit: 18-20/x2
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Rapier |
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Cuiviegurth (Q. "Awakening Death")
Properties
Bonus Feat: Disarm (Whip)
Damage Bonus: Fire 1d8 Damage
Enhancement Bonus: +3
Keen
Base stats
Damage: 1d2
Crit: 20/x2
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Whip |
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Culok ("Bow of Bending")
Properties
Enhancement Bonus: Dexterity +3
Bonus Feat: Rapid Shot
Unlimited Ammo: Arrow Ammo: +1d6 Cold
Base stats
Damage: 1d8
Crit: 20/x3
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Longbow |
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Curaran (S. "Red Bow")
Properties
Attack Bonus: +3
Extra Ranged Damage: Bludgeoning
Extra Ranged Damage: Slashing
Mighty +3
Unlimited Ammo: Arrow Ammo: +1d6 Lightning
Base stats
Damage: 1d6
Crit: 20/x3
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Shortbow |
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Curu Beleg-gaera (S. "Skill of the Mighty Seas")
Properties
Enhancement Bonus: Dexterity +1
Improved Saving Throws: Fortitude +2
Skill Bonus: Discipline +3
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Ring |
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Curufin´s Ring
Properties
Damage Resistance: Piercing Resist 10 / -
Regeneration: +1
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Ring |
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Cloth of Daeron #2
Cloth of Daeron #3
Cloth of Daeron #4
Cloth of Daeron #5
Cloth of Daeron #6
Cloth of Númenor #1
Cloth of Númenor #2
Cloth of Númenor #3
Cloth of Númenor #4
Cloth of Númenor #5
Cloth of Númenor #6
Cloth of Númenor #7
Cloth of Númenor #8
Cloud Belt
A belt of white deerhide with a buckle of bronze set with a cloud-shaped inlay made of turqoise, this item is currently stored in the depths of Goblin Town.
Collar of Might
A chain of tiny iron links set with hunks of amber and two clusters of bear claws, this item is obviously of human manufacture but its origins are lost. Some suspect the Dunlendings, others the weremen of Mirkwood, but none dispute its powers.
Collar of Renewal
Made of perfectly circular mithril links, this item is more the suggestion of a collor then a substantial item. It looks best when worn with a scarf or ascot undneath to accentrate the mithril.
Collar of Vallir
A beautifully wrought item of ebony, silver, and red coral, the collar was the protection of Klaen, a member of the Guild of Elements in southern Ardor.
Collohwesta (Q. "Cloak of Breezes")
Grey, of Elven quality to aid in hiding, this cloak is one of a kind and was fashioned in the First Age.
Collothalion (S. "Cloak of Shields")
A great animated cloak with woven filaments of shalk and ogamur, this garment is highly intelligent. It continually whips and blows around the wearer during combat and can protect him as a wall shield
Container of Power (Air)
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and difficult to lose, rings are the ideal form for storing power to be used in the hostile wilderness and the chaotic field of battle. Culturally, rings are often given as symbolic gifts from lords to their vassals to show their generosity, and among friends to show love. Nobles often put their seals on signet rings and use them as a mark of authority to impress wax seals and the like. Although the tradition of wedding bands does not exist in Endor, the exchange of rings is common among lovers. To be able to give rings implies not only a certain degree of wealth and status, but also an admirable generosity of spirit.
Gift rings are common among many races and classes, though only the great lords and ladies possess the power to have enchanted rings fashioned to suit their whims. Most rings are simple trinkets, but some are items of power. With the making of the Rings of Power, the vogue for rings grew even stronger, as did the symbolic equation of rings with wealth and power.
Container of Power (Earth)
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and difficult to lose, rings are the ideal form for storing power to be used in the hostile wilderness and the chaotic field of battle. Culturally, rings are often given as symbolic gifts from lords to their vassals to show their generosity, and among friends to show love. Nobles often put their seals on signet rings and use them as a mark of authority to impress wax seals and the like. Although the tradition of wedding bands does not exist in Endor, the exchange of rings is common among lovers. To be able to give rings implies not only a certain degree of wealth and status, but also an admirable generosity of spirit.
Gift rings are common among many races and classes, though only the great lords and ladies possess the power to have enchanted rings fashioned to suit their whims. Most rings are simple trinkets, but some are items of power. With the making of the Rings of Power, the vogue for rings grew even stronger, as did the symbolic equation of rings with wealth and power.
Container of Power (Fire)
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and difficult to lose, rings are the ideal form for storing power to be used in the hostile wilderness and the chaotic field of battle. Culturally, rings are often given as symbolic gifts from lords to their vassals to show their generosity, and among friends to show love. Nobles often put their seals on signet rings and use them as a mark of authority to impress wax seals and the like. Although the tradition of wedding bands does not exist in Endor, the exchange of rings is common among lovers. To be able to give rings implies not only a certain degree of wealth and status, but also an admirable generosity of spirit.
Gift rings are common among many races and classes, though only the great lords and ladies possess the power to have enchanted rings fashioned to suit their whims. Most rings are simple trinkets, but some are items of power. With the making of the Rings of Power, the vogue for rings grew even stronger, as did the symbolic equation of rings with wealth and power.
Container of Power (Water)
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and di...
Rings have always been a popular form of wealth and adornment, but the materials and magic applied to their creation in Middle-earth give them a status of their own. Compact and difficult to lose, rings are the ideal form for storing power to be used in the hostile wilderness and the chaotic field of battle. Culturally, rings are often given as symbolic gifts from lords to their vassals to show their generosity, and among friends to show love. Nobles often put their seals on signet rings and use them as a mark of authority to impress wax seals and the like. Although the tradition of wedding bands does not exist in Endor, the exchange of rings is common among lovers. To be able to give rings implies not only a certain degree of wealth and status, but also an admirable generosity of spirit.
Gift rings are common among many races and classes, though only the great lords and ladies possess the power to have enchanted rings fashioned to suit their whims. Most rings are simple trinkets, but some are items of power. With the making of the Rings of Power, the vogue for rings grew even stronger, as did the symbolic equation of rings with wealth and power.
Cormallor (S. lit. "Encircling Gold")
A bracelet of interwoven gold links, set with dozens of bright Jacinths and yellow saphires.
Craig-olf-TI
Cranor ("Tree-gold")
This unique substance is an invention of the ancient Daen folk of the White Mountains. Manufactured from the sap of the Sorglasora ("Gold-pine") and the nectar of the White Lily, C...
This unique substance is an invention of the ancient Daen folk of the White Mountains. Manufactured from the sap of the Sorglasora ("Gold-pine") and the nectar of the White Lily, C...
This unique substance is an invention of the ancient Daen folk of the White Mountains. Manufactured from the sap of the Sorglasora ("Gold-pine") and the nectar of the White Lily, Cranor is a golden translucent resin. The substance is nearly as hard as a diamond, and highly resistant to fracturing. Hard slicing blows to the edged surfaces remove chips up to six square inches, but strikes to flat areas do little but dent or incise the surface. An amber material, Cranor also stores static electricity, so energy applied to its surface builds into a stored charge. This energy accumulates up to a level of 1000 volts, although it is normally released whenever an ungrounded object touches the resin.
Crossbow of the Dwarves
Made in Erebor by a gifted but anonymous weaponsmith, the bow is accurate, but possesses a hair trigger, and thus was always regarded as a deadly toy by its maker. Its clever mechanism was never reproduced in Erebor.
Crown of Armoq-Al-Wanu
Made of crude iron inlaid with bronze symbols, the crown is an ancient artifact. It has been the property of Miffli the Undying, an undead Petty-dwarf, for many centuries.
Crucibles of Changes
Curufin's set of alchemical tools includes alembics, beakers, crucibles, tongs, forge, bellows, and the like, all of superior construction and pleasing design.
Crystal of Remembrances (S. "Mirrin")
A multifaceted translucent spherical object some 9' in diameter, the Mirrin was a gift to Calimë Half-elven from her Elven mother, ere she departed for the Undying Lands. It is located in the Tower of Cirith Ungol.
Cu-I-Thang ("Bow of Oppression")
An Easterling construct from the Mid Second Age, this composite bow now rests in the bandit lair at Dyn Odoric (Rh. "Odoric's Hill"). Made of deep reddish wood, white bone, and bla...
An Easterling construct from the Mid Second Age, this composite bow now rests in the bandit lair at Dyn Odoric (Rh. "Odoric's Hill"). Made of deep reddish wood, white bone, and bla...
An Easterling construct from the Mid Second Age, this composite bow now rests in the bandit lair at Dyn Odoric (Rh. "Odoric's Hill"). Made of deep reddish wood, white bone, and black sinew, the weapon is inlaid and trimmed in golden steel. Four and one-half feet in length, it weighs two and one-half pounds.
Cu-Saggha-Brath ("The Turtle Helm")
The "Turtle Helm" (Du. "colgaid Cruban") was a gift from Angmar to the Hillmen. It is made of steel, with a lining of Fell Beast hide. The exterior plates of green copper are shaped to form a turtle skin, giving the wearer the appearance of having a hideous turtle head.
Cubragol (S. "Sudden Bow")
Cubragol and Curaran are sister bows of tasarang and ogamur, made for Elladan and Elrohir respectively. In form, they are identical, being slightly longer from above than below the grip making it easier to fire from horseback.
Cuen's Rapier ("Life Giver")
A Rapier with a red blade, this weapon has a heavy grip of leather that helps make it a reasonably well balanced blade. The Dunlending Shaman who wields it originally used Life Giver as a ceremonial item.
Cuiviegurth (Q. "Awakening Death")
This black ogamur monstrosity is the flaming whip of the Balrog of Moria. When he is not immolating, it reveals a sheen of slime. It weighs a full 24 pounds.
Culok ("Bow of Bending")
Composed of various laminated woods, including the black wood of Dyr, and inlaid and fitted with mithril, Culok emits a low, musical note when firing.
Curaran (S. "Red Bow")
Cubragol and Curaran are sister bows of tasarang and ogamur, made for Elladan and Elrohir respectively. In form, they are identical, being slightly longer from above than below the grip making it easier to fire from horseback.
Curu Beleg-gaera (S. "Skill of the Mighty Seas")
Curufin´s Ring
This lesser Elven ring is a practice piece: it was given to Curufin as a gift and is an earlier and slightly weaker ring than Celimbror´s Ring of the Wind.
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