Last updated March 1, 2026
Reincarnation lets a level 40 character convert earned experience into permanent power, then restart at level 1 with stronger baseline bonuses.
At a glance
- Reincarnation becomes available at level 40.
- It is the only way to gain permanent haste.
- The service is provided by the Houses of Healing in Minas Tirith.
- A character can reincarnate up to four times.
- Each reincarnation stacks its bonuses with the earlier ones.
What you gain per reincarnation
| Bonus | Amount | Notes |
|---|---|---|
| Ability bonus | +2 to Str, Dex, Con, Int, Wis, Cha | Applied as permanent buffs, not base stats |
| Attack bonus | +1 | Stacks with previous reincarnations |
| Natural armor | +1 | Does not stack with other natural armor sources |
| Dodge armor | +1 | Stacks with previous reincarnations |
| Spell resistance | +2 | Does not stack with other spell resistance sources |
| Saving throws | +2 to Fortitude, Reflex, and Will | Stacks with previous reincarnations |
| Skills | +3 to Lore, Spellcraft, and Concentration | Stacks with previous reincarnations |
| Haste | Permanent | Unique to reincarnation |
| Additional attacks | +1 attack per round | Permanent |
| Offensive spell damage | +20% | Applies to most spells |
Max stat note: Ability bonuses from reincarnation still count toward the normal
+12maximum bonus from items because they are applied as permanent buffs rather than base-stat increases.
Stacking note: Natural armor and spell resistance from reincarnation do not stack with other outside sources of those same bonuses.
XP penalty by reincarnation tier
| Reincarnation tier | XP earned afterward |
|---|---|
| None | 100% |
| 1st reincarnation | 50% |
| 2nd reincarnation | 25% |
| 3rd reincarnation | 12.5% |
| 4th reincarnation | 6.25% |