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Showing 26 of 26 Feats
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Terrifying RageBase gameModified
Type of Feat: General
Prerequisite: Epic Barbarian, Intimidate 25 ranks.
Specifics: While the barbarian is raging, any enemy that comes close to him must make a Will save opposed by the barbarian's Intimidate check. Enemies with fewer Hit Dice than the barbarian are paralyzed in terror for 2d2 rounds on a failed save; this paralysis can affect each...Type of Feat: General
Prerequisite: Epic Barbarian, Intimidate 25 ranks.
Specifics: While the barbarian is raging, any enemy that comes close to him must make a Will save opposed by the barbarian's Intimidate check. Enemies with fewer Hit Dice than the barbarian are paralyzed in terror for 2d2 rounds on a failed save; this paralysis can affect each...Type of Feat: General
Prerequisite: Epic Barbarian, Intimidate 25 ranks.
Specifics: While the barbarian is raging, any enemy that comes close to him must make a Will save opposed by the barbarian's Intimidate check. Enemies with fewer Hit Dice than the barbarian are paralyzed in terror for 2d2 rounds on a failed save; this paralysis can affect each creature only once per rage. Enemies with up to twice the barbarian's Hit Dice are instead shaken for 2d3 rounds on a failed save, suffering a -2 penalty to attack and saving throw rolls. Creatures with more than 2x the barbarian's Hit Dice are not affected by the rage.
Use: Automatic while in rage
Classes
Barbarian
Thundering RageBase gameModified
Type of Feat: General
Prerequisite: Epic character, greater rage (4x per day), strength 25+
Specifics: While raging, the barbarian's currently equipped weapons gain +2d6 sonic damage on every hit. Those weapons also have a 25% chance on hit to deafen the target for 3 rounds (DC 20).
Classes
Barbarian
Weapon Focus (greathammer)Custom feat
Type of Feat: General
Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
Required for: Weapon Specialization (fighter only).
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
Use: Automatic. This feat may be selected multiple times, but the ef...Type of Feat: General
Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
Required for: Weapon Specialization (fighter only).
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
Use: Automatic. This feat may be selected multiple times, but the ef...Type of Feat: General
Prerequisite: Proficiency with the chosen weapon type, base attack bonus +1 or higher.
Required for: Weapon Specialization (fighter only).
Specifics: A character with this feat is particularly skilled with a specific weapon, gaining a +1 attack bonus with it.
Use: Automatic. This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and gnomes are Small creatures and as such they can never use the following large weapons: dire mace, double-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.
Classes
General
Weapon of Choice (greathammer)Custom feat
Type of Feat: Class.
Prerequisite: Weapon Focus (with weapon to be chosen).
Specifics: The weapon chosen to be a weapon of choice by a Weapon Master becomes the focus for all of their special abilities.
Use: Automatic.
Classes
Weapon Master
Weapon Specialization (greathammer)Custom feat
Type of Feat: Special
Prerequisite: Must be a fighter, base attack bonus +4, Weapon Focus in the chosen weapon group.
Specifics: A character with this feat has trained especially hard with a specific weapon group, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not st...Type of Feat: Special
Prerequisite: Must be a fighter, base attack bonus +4, Weapon Focus in the chosen weapon group.
Specifics: A character with this feat has trained especially hard with a specific weapon group, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not st...Type of Feat: Special
Prerequisite: Must be a fighter, base attack bonus +4, Weapon Focus in the chosen weapon group.
Specifics: A character with this feat has trained especially hard with a specific weapon group, and gains a +2 damage bonus when using these weapons in combat.
Use: This feat may be selected multiple times, but the effects do not stack. It applies to a new weapon in each case.
Special: Halflings and Gnomes are small creatures and as such they can never use the following Large weapons: dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, and scythe.
Classes
Fighter
Wrath of the Maiar
Base game: Divine Wrath
Modified
Type of Feat: class (given based on class levels)
Prerequisite: vanguard of Eonwe 5
Specifics: The vanguard is able to channel a portion of Maiar's power three times per day, giving her a +3 bonus on attack rolls, damage, and saving throws for a number of turns equal to her charisma bonus. She also gains damage reduction of 5/+3. The bonuses are un...Type of Feat: class (given based on class levels)
Prerequisite: vanguard of Eonwe 5
Specifics: The vanguard is able to channel a portion of Maiar's power three times per day, giving her a +3 bonus on attack rolls, damage, and saving throws for a number of turns equal to her charisma bonus. She also gains damage reduction of 5/+3. The bonuses are un...Type of Feat: class (given based on class levels)
Prerequisite: vanguard of Eonwe 5
Specifics: The vanguard is able to channel a portion of Maiar's power three times per day, giving her a +3 bonus on attack rolls, damage, and saving throws for a number of turns equal to her charisma bonus. She also gains damage reduction of 5/+3. The bonuses are undispellable.
Wrath of the Maiar: Every five levels the attack, damage, saving throw, and damage reduction bonuses increase further:
- Level 10: +4 bonuses and DR +4 soak 5
- Level 15: +5 bonuses and DR +5 soak 5
- Level 20: +6 bonuses and DR +5 soak 6
- Level 25: +8 bonuses and DR +5 soak 8
- Level 30: +10 bonuses and DR +6 soak 10