Showing 229 of 229 Spells

Symbol: Pain Custom spell

Caster Level(s): Cleric 7, Wizard / Sorcerer 7 Innate Level: 7 School: Enchantment Component(s): Somatic Range: Short Duration: 30 Seconds or until triggered Save: None Spell Resistance: Yes A symbol is inscribed on the ground and triggers when a creature comes within 6 meters. When triggered, creatures in a huge radius that are not immune to fear take a -2 AC penalty for 5d4 rounds.
Classes
Cleric 7 Wiz/Sorc 7
Metamagic
Empower Maximize Quicken Silent Still

Symbol: Stun Custom spell

Caster Level(s): Cleric 8, Wizard / Sorcerer 8 Innate Level: 8 School: Enchantment Component(s): Somatic Range: Short Duration: 30 Seconds or until triggered Save: Will Negates (DC 36) Spell Resistance: Yes A symbol is inscribed on the ground and triggers when a creature comes within 6 meters. When triggered, creatures in a huge radius are stunned for 5d4 rounds (creatures immune to stun are unaffected).
Classes
Cleric 8 Wiz/Sorc 8
Metamagic
Empower Maximize Quicken Silent Still

Time Stop Base game Modified

Caster Level(s): Wizard / Sorcerer 9 Innate Level: 9 School: Transmutation Component(s): Verbal Range: Personal Area of Effect / Target: Caster Duration: 10 Seconds Save: None Spell Resistance: No All creatures within the area of effect are frozen in time for 10 seconds, except the caster. Outsiders, dragons, and aberrations are unaffected.
Classes
Wiz/Sorc 9
Metamagic
Extend Quicken Silent Still

Vampiric Touch Base game

Caster Level(s): Wizard / Sorcerer 3 Innate Level: 3 School: Necromancy Descriptor(s): Negative Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: 1 Hour / 2 Levels Additional Counter Spells: Negative Energy Protection Save: None Spell Resistance: Yes The target creature takes 1d6 points of damage for every 2 caster levels (maximum 10d6). This damage is then applied to the caster's hit points as a temporary bonus. You can't gain more temporary hit points than what is required to kill the target (target's current hit points +10).
Classes
Wiz/Sorc 3
Metamagic
Empower Maximize Quicken Silent Still

Viscid Globe Custom spell

Caster Level(s): Wizard / Sorcerer 4 Innate Level: 4 School: Conjuration Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Single Duration: 1 Round / Level Save: Reflex Negates Spell Resistance: Yes You conjure a glob of green, sticky goo. Make a ranged touch attack against the target. On a failed Reflex save, the target is slowed for 1 round per caster level. Medium creatures are immobilized for half the duration, smaller creatures are paralyzed for the full duration, and larger creatures are immobilized for 3 seconds.
Classes
Wiz/Sorc 4
Metamagic
Extend Quicken Silent Still

Vocalize Custom spell

Caster Level(s): Bard 3, Wizard / Sorcerer 3 Innate Level: 3 School: Abjuration Component(s): Somatic Range: Personal Duration: 5 Rounds Save: None Spell Resistance: No The recipient of this spell can cast spells with a verbal component without having to make any noise, as long as the casting takes place entirely within the duration of the Vocalise spell. Only the verbal requirement of spells is deleted. The spell has no effect on speech or other noises. This spell is of great use when quiet is desired in spell casting or the individual has been magically silenced.
Classes
Bard 3 Wiz/Sorc 3
Metamagic
Extend Quicken Silent Still

Wall of Fire Base game Modified

Caster Level(s): Druid 5, Wizard / Sorcerer 4 Innate Level: 4 School: Evocation Descriptor(s): Fire Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Wall 30 ft Long Duration: 1 Round / 2 Levels Save: Reflex 1/2 Spell Resistance: Yes This spell creates a curtain of fire that deals 4d6 points of fire damage to any creature within or passing through it each round.
Classes
Druid 5 Wiz/Sorc 4
Metamagic
Empower Extend Maximize Quicken Silent Still

Weird Base game Modified

Caster Level(s): Wizard / Sorcerer 9 Innate Level: 9 School: Illusion Descriptor(s): Fear, Mind-Affecting Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Colossal Duration: Instant Additional Counter Spells: True Seeing Save: Will Negates; Fortitude Partial Spell Resistance: Yes A horrible phantasm rises to stand before enemy creatures in the area of effect, causing them to make a Will save. If they fail, the phantasm touches them and they must now make a Fortitude saving throw. If this saving throw fails, the creature dies. Those who succeed the Fortitude save still take 3d6 points of damage, are stunned for 2 rounds, and suffer a 1d4 Strength decrease for 1 round per caster level. Creatures with less than 4 HD automatically die, without any saving throws.
Classes
Wiz/Sorc 9
Metamagic
Empower Maximize Quicken Silent Still

Word of Balance Custom spell

Caster Level(s): Druid 7 Innate Level: 7 School: Evocation Descriptor(s): Sonic Component(s): Verbal Range: Personal Area of Effect / Target: Gargantuan Duration: Instant Save: Special Spell Resistance: No Any hostile creature who hears the word of balance suffers ill effects based on its hit dice compared to your caster level; effects are cumulative. HD up to caster level: Slowed for 1 round. HD up to caster level - 5: 2d6 Strength decrease for 2d4 rounds. HD up to caster level - 10: Will save or paralyzed for 2d8 rounds. HD up to caster level / 2 + 5: Will save or die.
Classes
Druid 7
Metamagic
Empower Maximize Quicken Silent