Showing 229 of 229 Spells

Legion's Curse of Impending Blades Custom spell

Caster Level(s): Bard 3, Ranger 3, Wizard / Sorcerer 3 Innate Level: 3 School: Necromancy Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: 1 Turn / Level Save: None Spell Resistance: No The subjects of the spell have a hard time avoiding attacks, sometimes even seeming to stumble into harm's way. The subjects take a -2 penalty to AC.
Classes
Bard 3 Ranger 3 Wiz/Sorc 3
Metamagic
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Legion's Curse of Petty Failing Custom spell

Caster Level(s): Cleric 5 Innate Level: 5 School: Necromancy Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: 1 Turn / Level Save: None Spell Resistance: No The subjects take a -2 penalty to attacks and saving throws.
Classes
Cleric 5
Metamagic
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Legion's Shield of Faith Custom spell

Caster Level(s): Cleric 4 Innate Level: 4 School: Abjuration Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge (allies only) Duration: 1 Turn / Level Save: None Spell Resistance: No The targets gain a +2 deflection bonus to their armor class, with an additional +1 bonus for every six levels of the caster (maximum of +5).
Classes
Cleric 4
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Lesser Restoration Base game Modified

Caster Level(s): Cleric 2, Druid 2 Innate Level: 2 School: Conjuration Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Ghoul Touch Save: None Spell Resistance: No Removes all magical, extraordinary, and supernatural effects that apply a penalty to ability scores, AC, attack rolls, damage, damage immunity, spell resistance, saving throws, and skills. Will not remove the effects of a curse or a disease.
Classes
Cleric 2 Druid 2
Metamagic
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Lich Touch Custom spell

Caster Level(s): Wizard / Sorcerer 6 Innate Level: 6 School: Necromancy Component(s): Verbal, Somatic Range: Personal Duration: 1 Round / Level Save: None Spell Resistance: No This spell grants the caster lich-like immunities. The caster is immune to paralysis, fear, death, and mind-affecting spells.
Classes
Wiz/Sorc 6
Metamagic
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Lightning Bolt Base game

Caster Level(s): Wizard / Sorcerer 3 Innate Level: 3 School: Evocation Descriptor(s): Electricity Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Chain of targets in a straight line Duration: Instant Additional Counter Spells: Save: Reflex 1/2 Spell Resistance: Yes The caster fires a bolt of lightning that passes through all creatures in a straight line from the caster. The bolt does 1d6 points of electricity damage per caster level, to a maximum of 10d6.
Classes
Wiz/Sorc 3
Metamagic
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Lionheart Custom spell

Caster Level(s): Paladin 1 Innate Level: 1 School: Abjuration Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: 1 Round / Level Save: None Spell Resistance: No The subject gains immunity to fear effects.
Classes
Paladin 1
Metamagic
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Lower Spell Resistance Custom spell

Caster Level(s): Cleric 4, Wizard / Sorcerer 4 Innate Level: 4 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Single Duration: 1 Turn / Level Save: Fortitude Negates Spell Resistance: No This spell reduces the target's spell resistance by 1 per caster level (maximum reduction of 15). The caster receives a bonus to the spell's save DC equal to his caster level.
Classes
Cleric 4 Wiz/Sorc 4
Metamagic
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Magic Missile Base game

Caster Level(s): Wizard / Sorcerer 1 Innate Level: 1 School: Evocation Descriptor(s): Force Component(s): Verbal, Somatic Range: Long Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Save: None Spell Resistance: Yes The caster creates a shimmering projectile of magical force that unerringly slams into a single selected target. After level 1, the spell creates 1 additional missile every two caster levels, to a maximum of 5 missiles at level 9. Magic missiles do 1D4+1 points of damage each.
Classes
Wiz/Sorc 1
Metamagic
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Magic Stone Custom spell

Caster Level(s): Cleric 1 Innate Level: 1 School: Enchantment Component(s): Verbal, Somatic Range: Long Duration: Instant Save: None Spell Resistance: No By using this spell, the priest hurls a magical stone at a target opponent, dealing 1d4 points of magical damage.
Classes
Cleric 1
Metamagic
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Mantle of Egregious Might Custom spell

Caster Level(s): Wizard / Sorcerer 8 Innate Level: 8 School: Transmutation Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: 1 Hour / Level Save: None Spell Resistance: No You bestow upon a character a scintillating aura around his head, imbuing him with great power. The target receives a +4 bonus to AC, attack rolls, saving throws, and all ability scores.
Classes
Wiz/Sorc 8
Metamagic
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Mass Bull's Strength Custom spell

Caster Level(s): Bard 6, Cleric 6, Druid 6, Wizard / Sorcerer 6 Innate Level: 6 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Huge (allies only) Duration: 1 Hour / Level Additional Counter Spells: Ray of Enfeeblement Save: Harmless Spell Resistance: No The target creature's Strength is increased by 1d4+1.
Classes
Bard 6 Cleric 6 Druid 6 Wiz/Sorc 6
Metamagic
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Mass Cat's Grace Custom spell

Caster Level(s): Bard 6, Wizard / Sorcerer 6 Innate Level: 6 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Huge (allies only) Duration: 1 Hour / Level Save: Harmless Spell Resistance: No The target creature's Dexterity is increased by 1d4+1.
Classes
Bard 6 Wiz/Sorc 6
Metamagic
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Mass Drown Custom spell

Caster Level(s): Druid 9 Innate Level: 9 School: Conjuration Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: Instant Save: Fortitude Negates Spell Resistance: Yes The caster creates water in the lungs of living creatures. Creatures that fail their Fortitude save take bludgeoning damage equal to 20% of their current hit points. Constructs, undead, and elementals cannot be drowned.
Classes
Druid 9
Metamagic
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Mass Eagle's Splendor Custom spell

Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6 Innate Level: 6 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Huge (allies only) Duration: 1 Hour / Level Save: Harmless Spell Resistance: No The target creature's Charisma is increased by 1d4+1.
Classes
Bard 6 Cleric 6 Wiz/Sorc 6
Metamagic
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Mass Endurance Custom spell

Caster Level(s): Cleric 6, Wizard / Sorcerer 6 Innate Level: 6 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Huge (allies only) Duration: 1 Hour / Level Save: Harmless Spell Resistance: No The target creature's Constitution is increased by 1d4+1.
Classes
Cleric 6 Wiz/Sorc 6
Metamagic
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Mass Fox's Cunning Custom spell

Caster Level(s): Bard 6, Cleric 6, Wizard / Sorcerer 6 Innate Level: 6 School: Transmutation Component(s): Verbal, Somatic Range: Short Area of Effect / Target: Huge (allies only) Duration: 1 Hour / Level Save: Harmless Spell Resistance: No The target creature's Intelligence is increased by 1d4+1.
Classes
Bard 6 Cleric 6 Wiz/Sorc 6
Metamagic
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Mass Heal Base game Modified

Caster Level(s): Cleric 8, Druid 9 Innate Level: 8 School: Conjuration Descriptor(s): Healing Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Medium Duration: Instant Additional Counter Spells: Save: Fortitude 1/2 (undead only) Spell Resistance: Yes (undead only) All friendly living creatures within the area of effect are restored to full Hit Points. Each hostile undead creature in the area is subject to a ranged touch attack and spell resistance. On a failed Fortitude save, an affected undead is reduced to 2d6 Hit Points; on a successful save, the positive damage is halved.
Classes
Cleric 8 Druid 9
Metamagic
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Mass Hold Monster Custom spell

Caster Level(s): Wizard / Sorcerer 9 Innate Level: 8 School: Enchantment Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Gargantuan Duration: 1 Round / Level Additional Counter Spells: Freedom of Movement Save: Will Negates Spell Resistance: Yes Up to 1 creature per caster level is paralyzed for the duration of the spell on a failed Will save.
Classes
Wiz/Sorc 9
Metamagic
Extend Silent Still

Mass Hold Person Custom spell

Caster Level(s): Wizard / Sorcerer 7 Innate Level: 7 School: Enchantment Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Gargantuan Duration: 1 Round / Level Additional Counter Spells: Freedom of Movement Save: Will Negates Spell Resistance: Yes Up to 1 humanoid per caster level is paralyzed for the duration of the spell on a failed Will save.
Classes
Wiz/Sorc 7
Metamagic
Extend Silent Still