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Skull Trap Custom spell

Caster Level(s): Wizard / Sorcerer 3 Innate Level: 3 School: Necromancy Component(s): Verbal, Somatic Range: Long Duration: 30 Seconds or until triggered Save: Reflex 1/2 Spell Resistance: Yes The caster creates a floating skull that explodes when someone comes near or after 30 seconds, dealing 1d6 negative damage per caster level (maximum 12d6). A successful Reflex save halves the damage.
Classes
Wiz/Sorc 3
Metamagic
Quicken Silent Still