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Epic Spell: All Hope Lost Custom spell

Innate Level: 9 School: Enchantment Component(s): Verbal, Somatic Range: Personal Area of Effect / Target: 40' Radius Duration: 20 rounds Save: Will partial (see text) Spell Resistance: Yes All hostile creatures within the area must make a Will save or become frightened for 20 rounds. Creatures that succeed that save must make a second Will save or become confused for 20 rounds. Creatures that succeed both saves are unaffected.
Classes
Cleric Epic Druid Epic Wiz/Sorc Epic