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Epic Spell: Leech Field Custom spell

Innate Level: 9 School: Necromancy Component(s): Verbal, Somatic Range: Long Area of Effect / Target: Huge Duration: 1 Round / Caster Level Save: Will 1/2 Spell Resistance: Yes Leech Field deals 4d6 negative energy damage to hostile creatures each round (Will save for half). The caster gains temporary hit points equal to the hit points drained from living enemies, replacing the previous round's amount. Undead enemies are healed instead. Undead and constructs grant no temporary hit points.
Classes
Wiz/Sorc Epic