Epic Spell: Spell Worm
Innate Level: 9
School: Enchantment
Component(s): Verbal, Somatic
Range: Short
Area of Effect / Target: One spellcasting creature
Duration: 30 rounds or until completed
Save: Will negates
Spell Resistance: Yes
You infect the subject with a compulsive urge that uses up his/her spells for the day. On a failed Will save, the subject loses one highest-available-level spell slot each round, moving to lower-level spells once the higher-level spells are gone. The effect ends after 30 rounds or when no spell slots remain.