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Epic Spell: Spell Worm Custom spell

Innate Level: 9 School: Enchantment Component(s): Verbal, Somatic Range: Short Area of Effect / Target: One spellcasting creature Duration: 30 rounds or until completed Save: Will negates Spell Resistance: Yes You infect the subject with a compulsive urge that uses up his/her spells for the day. On a failed Will save, the subject loses one highest-available-level spell slot each round, moving to lower-level spells once the higher-level spells are gone. The effect ends after 30 rounds or when no spell slots remain.
Classes
Wiz/Sorc Epic