Epic Spell: The Withering
Innate Level: 9
School: Necromancy
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: One creature
Duration: 20 rounds
Save: Fortitude partial (see text)
Spell Resistance: Yes
The subject withers away, losing physical abilities to the point of utter and complete weakness and frailty. Three times per round, the subject must make a Fortitude saving throw, or else lose one point in either Constitution, Strength, or Dexterity. A successful save does not end the spell's effects, it merely prevents the loss of the ability point for that third of the round. Ability scores will never drop below 3, though reaching that number in all three abilities is quite possible, as the entirety of the spell calls for 60 Fortitude saves, meaning a possible 60 total ability points lost.