Showing 1 of 226 Spells

Flame Weapon Base game Modified

Caster Level(s): Wizard / Sorcerer 2 Innate Level: 2 School: Evocation Descriptor(s): Weapon Enchantment Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Creature or Weapon Duration: 2 Turns / Level Save: None Spell Resistance: No Sets a weapon aflame, granting 1d4 points of fire damage +1 per caster level to a maximum of +10. The caster can target a specific weapon or a creature with this spell. If the target has a ranged weapon equipped, its equipped ammo will automatically be targeted instead of the main hand weapon. This spell can be cast on melee weapons, thrown weapons, gauntlets, and ammunition (arrows, bolts, bullets).
Classes
Wiz/Sorc 2
Metamagic
Extend Quicken Silent Still