Arda v1351

Aeglos becomes a forge item with a new model, a dozen forge and named items get new looks and stats, and fixes land from Himling Isle to Koronande and Dol Guldur.

Forge ItemsItems & Loot

  • Aeglos is now the forge item, and Castamir's Spear is the drop (item names, descriptions & properties changed)
    • Aeglos has a new model
    • Stats slightly modified to match the descriptions: the forge spear is good vs. orcs, and the drop is good vs. humans
    • Swapping the old drop Aeglos at the altar gives you the new Castamir's Spear (the drop weapon), and vice versa
  • Barash Dhaub (Crushing Agony) has a new weapon model (Witch-king flail)
  • Dáin Ironfoot's Waraxe and Dáin Ironfoot's Axe have new weapon models. Their properties also changed slightly to avoid the holy effect from the vs. evil bonuses:
    • Now: +4, +1d10 positive, +1d4 magical, +2 Str, keen, 2d8 massive criticals
    • Previously: +4, +5 vs. evil, +1d10 positive, +1d6 magical vs. evil, +1 Str, keen, 2d8 massive criticals
  • Fire's Edge has a new look but no longer has the fire effect
  • Gimli's War Axe has a new model and is now called Gimli's Bearded Axe
  • Iron Bow has a new model. The +1d6 unlimited arrows were removed and replaced with +1d6 sneak attack.
  • Mace of the Defiler has a new weapon model, and its stats changed slightly to remove the visual effects. The main damage bonus is now +2d6 magical instead of sonic, and it no longer deals an extra +1d6 vs. outsiders.
  • Ovatha's Bow has a new weapon model (Uruk bow). Nothing else changed, so don't swap it if you like the current one.
  • Short Sword of Westernesse has a new model
  • Soul Devourer has a new model. Removed wounding and toned vampiric regeneration down to +3, with +2 normal regeneration added to compensate (removing the evil visual effect).
  • Valkrist's Full Shield has a new model (it will eventually be remade)

Named ItemsItems & Loot

Areas & DungeonsAreas & Dungeons

  • Himling Isle greeters: Gandalf is Aragorn again (Gandalf was already in the Temple of the Awakening, etc.), and the orc now has an orc appearance instead of the Witch-king's
  • The door to the Himling Isle port authority is open again (it was locked, possibly due to a new door model)
  • Relocated the blocked secret door on Weathertop level 3
  • Ty-Ar-Rana levers fixed
  • Sarul to Dol Amroth via the Captain's Quarters fixed by connecting the right waypoint
  • New entrance/exit to the Koronande Jungle (east of the Tauronde areas)
  • Added the missing sky and a skybox to the Koronande map
  • Dol Amroth - Tirith Aear doors now relock after 20 minutes instead of 12 seconds
  • Gundabad Fungi Caves & Deep Mines are back in
  • Added wind to Minas Tirith, Edoras and other outdoor areas, so the flags are no longer static
  • Toned down the fog in the Mountains of Angmar
  • Fixed floating objects in the Iron Hills and all around south-east Lake Evendim
  • Dol Guldur levers, skeletons and keys fixed
  • Goblin Town broken lever fixed
  • Bree Barrows: you might now find something the hobbits did
  • Added deluxe camps to the Minas Tirith inn

Monsters & NPCsMonsters & AI

  • Krob (The Troll Chieftain) in Kra-Burzum has his name back
  • Gondorian guards west of Lebennin/Glanhir now wear the colours of Dol Amroth
  • The Moria cave troll is now a mini-boss, to encourage entering from the west side (a new model will follow)
  • Gandalf in Rohan was named "Gandalf the White the White"; he's now just Gandalf the White
  • The Master Smith of Rivendell now has a name and a short description
  • Lots of enemy model upgrades (Corsairs, Easterlings, Haradrim, Uruks)
  • Slight changes to the Witch-king and the other Nazgûl so they hold their weapons better

MiscellaneousMisc

  • Sarn Erech smithy now sells unlimited belts (not once per server reset), and a store now sells the Dol Amroth tower shield
  • Corsair shop and the Corsairs of Umbar have some newly modelled weapons
  • Lots of flags and racial shields have new models
  • The White Mountains quest reward now lets you pass through the areas without taking the quest a second time, using the levers like in Osgiliath
  • The Old Forest quest now has a better reward for archers (better than a +1 bow)
  • Frost Pick Key is no longer a bullet
  • Game hours changed back to 2 minutes (from 4). This mainly affects buff durations and praying: at 4 minutes, the wait between prayer attempts was really long.