Arda v1379

XP vault deposits and withdrawals in 25% steps, Vanguard of Eönwë replaces Champion of Torm, plus Shadowdancer, Barbarian and Rakshasa changes and tougher mobs.

XP VaultXP & Progression

  • The XP vault at the Houses of Healing now has 25%, 50%, 75%, and 100% options for both deposits and withdrawals. All transactions are logged in case of any issues.

Classes & FeatsFeats

  • Blinding Speed: one extra attack and a longer duration
  • Champion of Torm is now Vanguard of Eönwë:
    • Divine Wrath has a longer duration but stats closer to Arda's level, and is renamed Wrath of the Maiar
  • Shadowdancer:
    • Shadow Evade has a longer duration and Arda-suitable stats
    • Epic Shadowlord buffed and renamed Dindae
  • Barbarian Thundering Rage now gives +2d6 sonic damage instead of massive criticals
  • Rakshasa:
    • Now has a custom Ice Storm spell that checks for and applies metamagic. It's different from the Druid Ice Storm spell, so it needs to be quickslotted from the radial menu while shifted.
    • The model is now Helegrog (ice demon)
  • Animal companions and Blackguard summons now have immunity to:
    • Dismissal (level 15+)
    • Banishment (level 20+)

SpellsSpells

ItemsItems & Loot

AreasAreas & Dungeons

  • Mithlond: building updates and other improvements
  • Improvements, bug fixes, and tileset updates to many starting areas around Mithlond
  • Orc of Mordor and Uruk-Hai races are now immune to the exhaustion effects of Mordor

Monsters & BossesMonsters & AI

  • On-hit knockdown bolt (Blogath, Paths of the Dead wraiths, etc.) duration reduced from 3 to 2 rounds
  • Blogath difficulty slightly reduced
  • Buffed, with CR raised to match their area:
    • Haradrim Scout (Raj)
    • Easterling assassin
    • Y'shar archers
    • Gaven warriors and elite warriors
    • Gundabad Warriors and Night Nosers (Gundabad should now be close to, but a little below, Angmar in challenge and XP)
  • Emissary of Angmar (Tharbad sewers) buffed
  • Dunland Looter and Arsonist CR raised

Bug FixesBug Fixes

  • The Dragon Knight summon now uses proper henchman scripts: it follows the caster, is smarter, etc.
  • Storm of Vengeance: fix for "Can't have more than 1 storm at a time" (?)
  • Fix for blocky/bugged dragon breath attacks (?)
  • Snapper renamed to Hadhafang in forge conversations
  • Tirandazâ Battle Dress appearance updated, fixing a bug when equipped on dwarves
  • Names and descriptions fixed for the Sphere of Chaos and Skull Trap spells
  • Other miscellaneous fixes and changes