Forge & Drop Items
- New forge location: the Great Dwarven Hall (Realm of the Dwarves)
- Numerous forge items moved/relocated
- New forges:
- Horse-lord's Shield (large shield)
- Durin's Shield (large shield)
- Hammer of Durin (greathammer)
- Cirdan's Hammer (light hammer)
- Fëanor's Bracers
- Gift of Estë (ring)
- Great Stone Hammer (warhammer)
- The Shadow Mace (greathammer)
- Gauntlets of Slaying: new stats
- Other drop item rebalancing
- Fixed numerous forges not appearing in-game and/or only being craftable once per reset
New Item Models
- New models/textures for existing items:
- Andúril
- Orcrist
- Glamdring
- Hadhafang (replaces Snapper)
- Angrist (replaces Bilbo's Apple Cleaver)
- Aragorn's Dagger (replaces the old Angrist drop, with slight stat changes)
- Sauron's Sword
- Northern Hammer
- Southern Hammer
- Dáin Ironfoot's Shield (slight stat changes; now has physical resistance instead of regeneration)
- Ralin's Shield (slight stat changes; now has physical resistance)
- Iron Hills shield (stat changes; now has physical resistance)
- Blade of the Witch-king
- Nazgûl greatsword
- Hammer of Returning (replaces the Stone Hammer drop)
Weapon Properties
- Light hammers now have x3 criticals instead of x2
- Morningstars now have an 18–20 base critical threat range instead of 20, and require the exotic weapon proficiency feat
- Light flails now have a 19–20 base critical threat range instead of 20
- Keen, holy avenger, weapon buffs (Flame Weapon, etc.), and some other properties can now be applied to gauntlets, ammo, ranged weapons and throwing weapons
- Greathammers now show weapon visual effects (Flame Weapon, etc.)
Weapon Glow Effects
- Proximity glow effects on weapons now update in real time (e.g. Sting glowing blue when orcs are nearby). The old scripts only checked during the equip event. Swap your weapon at the Altar to Aulë to get the latest glow effects.
- Orc proximity (blue glow): Sting, Battle Axe of Beorn II, Dagger of Orc-slaying, Little Claw Dagger, Durin's Axe, Finder, Gurthdur, Gordur, Orcrist, Orcring, Orcruin, Fonhrad, Helkaluin, Troll-Cleaver, Macirillë, Trollsdirge, Rúnya, Glamdring, E Voronwë
- Undead proximity (holy glow): Turantir
- Vermin proximity (holy glow): Ungolrist
- Evil (enemy) proximity (holy glow): Aeglin, Axe of Durin, Betheal's Eket, Cuen's Rapier, Angian, Short Sword of Westernesse, Andúril, Ar-sil
- Animal proximity (holy glow): Dagnirdraug
Monsters & Bosses
- Bolg modified and moved to the 3rd rise of Gundabad
- New Necromancer textures
- Harad warrior Strength decreased
- Goblin Shaman (Durbaghash) brought to the same level as the other goblins in Moria
- Bandits added back to the Blue Mountains
- Mirkwood giants scaled up
Areas & Dungeons
- New lighting in several Angmar dungeons
- Fast portal exits added to the Eldanar Castle towers and to Durthang
- Tileset facelift with PBR maps for the dungeon tileset used in Mordor, Angmar, etc.
- The temple in Forochel is available again, with slightly buffed mobs
- The Iron Hills have more dwarves, and they're better dressed now
Miscellaneous
- Removed devastating critical feats from the feat list to prevent accidental selections & penalties (let us know if we missed any)
- Removed scabbards from several armor pieces
- Added stacks of Heal potions (and other healing scrolls & potions) to the House of Healing in Minas Tirith
- Added stacks to several scrolls at the Caras Galadhon merchant, with prices raised to match their power
- Increased scroll (100) and potion (50) stack sizes
- The Shadow Shield spell has new visuals
- Gem inventory icons no longer have a black background, and some custom inventory icons were added
- Slight changes to current drop/store items: Dáin Ironfoot's Shield, Ralin's Shield, the Iron Hills store shield, Lightning Bracers, and Northern Hammer
- New custom Keyring (small container). It drops from Tharbad and Fornost bosses and can be bought from the Bree smithy (no weight reduction; for organization only).
Bug Fixes
- Several dungeons marked as interior to prevent the Eagle Feather from being used in interior areas. Please continue to report areas affected by this bug.
- Fixed the lever that reopens the Taurang entrance door when exiting the dungeon
- Removed the bugged dragon breath attack from the Great Drake
- Bard's Bowman Tunic: female torso fixed for the HD pack, and a graphical bug fixed for half-orcs (pelvic piece swapped for all races)
- 4th reincarnation book description fixed regarding the number of attacks
- Removed the plot flag from several rings of power so they can be put in storage (swap at the Altar to Aulë)
- Removed ghost door transitions from various areas
- Fixed the Osgiliath quest taking more than 1 healer's kit
- Greatsword weapon focus feats added to the epic Mummy Dust summon
- Fixed animations for Zamka NPCs, some trolls and Twig Ent characters
- Círdan's quest journal entries and some conversation fixes in Mithlond
- Cardolan dungeons now return you to your bindstone after being logged off for too long
- Holy Sword duration fixed: now 1 turn per 10 caster levels + 1 turn per 2 points of Charisma modifier
- Hired henchmen fixes:
- They now level up to match the PC's level (Lórien henchmen are level 25 and won't level further)
- Scriptsets updated (attacks and other behavior are now normal)
- They respawn in their respective locations
- Bree henchmen got some defenses as well
- Ornil (Slave of Arkish) drop fixed
- "The Regal" drop item added back to Grandmaster Xerbal's drops
- Other minor fixes & changes




















































